Sim Settlements 2 Stranger Not Appearing. So far I've; Ensured SS2 is up to date Installed SS2 Chapter 2 an
So far I've; Ensured SS2 is up to date Installed SS2 Chapter 2 and Information about the Unique Character, StrangerThe Stranger arrives in the settlement where you place your first Radio Recruitment Beacon. 0e, but the Plot Types in the About two weeks ago there was a new update video by kinggath where he mentioned that he has fixed some things regarding Stranger not spawning. The stranger needed to start the questline has not spawn yet. I disabled a Since many have issues getting the "Stranger" to appear and with the tutorials used to unlock the various plots and upgrades, I have created this save game for quick start up. (This makes the Settlement owned by you. 2c I havn't seen a lot of common problems on PC posted here, but I figured it may help to have a common place to The Stranger should appear there soon. I, too, have been having trouble getting the Stranger to show. So I started going through my mods to see what may cause it. Jake not appearing in response to the Recruitment Beacon being built. Hey guys! So I thought I'd try some mods, but I cant, for the life of me, get the Sim Settlements 2 questline to start on my already running playthrough. ) Build, power, and activate a vanilla Recruitment Radio Beacon The "Potential fixes for several issues reported with 1. . So I downloaded the mod I'm on xbox one x and the menu for sim settlements is not showing up in my workshop I've saved the sanctuary group got the magazine and powerd I'm trying to follow the quest and start by building a recruitment beacon - but the stranger does not appear. SS Icon not showing up in workshop mod on the main menu. 01 and reinstalled all of the core Sim I've recently began a new savegame with SS2, SS2:S2, and SS2:S3 installed, I've noticed that once I leave Vault 111 and create the beacon/recruitment radio in Sanctuary, Jake Picked up the magazine, Sim Settlements stuff seem to be in the crafting menu. SS2, Stranger not showing. As a test, you could uninstall FDI, install I downloaded the "a Storywealth" collection, and everything is working great, so I thought i look into the Sim Settlements 2 quest line. 0d and the Stranger is spawning correctly and I have plots now. 2 and decided to clear Concord first before building the antenna. There is a stranger that is I'm pretty sure if it wasn't this forum would have plenty of reports. But it did not start. I had the same problem before and use a You will see in the first instance the Stranger showed up his audio messed up and rendered him not quest giving. Annoyed, I exited the game and enabled all of my Hey guys! So I thought I'd try some mods, but I cant, for the life of me, get the Sim Settlements 2 questline to start on my already running playthrough. I already had recruitment beacons on two settlements so I tried removing and placing them back. Does anyone know a solution Every time the Stranger appears he just hits me with "Hey Slick" and "Yeah?" Instead of starting the quest line. After building the first Residential Lot, the stranger No matter what I do, the SS2 menu does NOT appear in workshop mode and building the recruit tower does NOT make the Stranger (Jake) appear. I’m playing on Xbox and the load order for all the mods active I’ve got is: Unofficial Fallout 4 patch [UFO4P] I'm playing with a load of only 19 mods including SS2 v 3. I really try to play this mod but everytime i can´t advance from first mission , sometimes don´t show residential plots on menu, sometimes stranger don´t show, sometimes stranger don´t Hello, i just recently started to play Sim Settlements 2, as in a few days ago from today. So i looked it up online and a You will see in the first instance the Stranger showed up his audio messed up and rendered him not quest giving. The save looking at the workbench PRIOR to p Sim Settlements 2 Help Thread SS2 Current Version: 1. I have started a new I have multiple settlements and have already completed the game and the stranger won’t show up. The Plots show up under "special" but that's it, I've tried running SMM menu rescue. I fixed it by updating Workshop We would like to show you a description here but the site won’t allow us. This fix worked for me. I've done some tests to try to find out what's causing the issues with 1) Stranger not appearing after beacon was placed; 2) No residential plot unlocked in the SS2 tab after Standard Start Activate the Workshop. If Jake continues to not Standard Start Activate the Workshop. This is a new game I am Has anyone encountered a issue. 4. Jake ask me to drop the ASAM then nothing happens, Every time I approach him he tells me to drop it down I dropped it the first time This Does anyone know how to fix SS2 not working despite the magazine still showing up in Sanctuary? So, I installed SS2 onto the Fallout 4 that I had just got for my laptop. the most common report is "The Stranger" not appearing at all. 0e: Plot menus unavailable. There is a stranger that is I've already tried using a basic save with the workshop active the menu is there but when I build the beacon, the Stranger/Jake doesn't appear. I had a game already at - Magazine in game, no Sim Settlements 2 in the workshop menu, and the Stranger never spawning. If you deny the Stranger’s request to help with the raiders, sometimes the quest will break and you will not be I’ve tired for hours now to get the stranger to spawn at Sanctuary. I also have multiple recruitment beacons running. The thing is it didnt help, Stranger still walked up to me said "Hi, hello" and proeceeded to give me the silent treatment. At this point I have disabled every new mod I added when updating to 1. 0. The Stranger spawned after I restarted a new game with 1. ) Build, power, and activate a vanilla Recruitment Radio Beacon The Sim Settlements 2 questline will start Built my radio beacon and the Stranger didn't show up. Anyone else had this problem and is there a fix? Activating the Workshop to claim the settlement immediately displays the Sim Settlements 2 HUD elements (if you have HUDFramework installed). I reloaded Version 1.
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